MINNEAMI SALSA MISSION STATEMENT:


1.) Develop and maintain a highly skilled technically correct Rueda performance team. The team will spread the joy of Rueda by performing whenever  possible. 


2.)  Teach Rueda to any POLITE interested person in a friendly environment.

  
 3.) THE GOAL OF MINNEAMI CLASSES WILL BE TO TAKE A PERSON WITH ZERO OR LITTLE  DANCE EXPERIENCE AND TURN THEM INTO SMOOTH ADVANCED/MASTER’S LEVEL SALSA/ RUEDA DANCER’S. THIS WILL BE DONE  IN THE MOST ENJOYABLE, LOGICAL, EXPEDITIOUS AND INEXPENSIVE METHOD POSSIBLE AND TO PROVIDE A CLEAR 
PATH TO ACHIEVE THAT GOAL. 

RULES OF CALLING RUEDA:


( Note, Minneami proudly teaches, " Miami Style " CASINO SALSA )

The caller’s goals should be:    

1.  To provide the most enjoyable experience possible to all participants of the Rueda.

2.  To make calls in a clear manner so all the participants understand.

3.  To recognize the skill level of the Rueda and select only the appropriate calls/patterns for that particular group.                                                                                             

In order to achieve these goals it is recommended that the caller should: 

A.  Make calls referencing the least experienced member of the Rueda. 

B.  Execute basics and foot work in such a manner as to make staying on the beat as easy as possible to all participants of the Rueda. 

C.  Make the call using both voice and hand signals whenever possible.


RUEDA CALLING TECNIQUE:

    The caller must realize that there are basically two types of patterns danced in Miami style (Casino) Rueda.   Those that start with a TAP and those that start with a BACK-ROCK.  THE CALL SHOULD BE MADE AT THE START OF THE 1/2 BASIC PRIOR TO THE START OF THE PATTERN.  For example, the call for enchufe should be made as the Rueda dancers are stepping forward if they were in guapea.  The call for vacilala should be made as the rueda dancers are stepping back if they were in the guapea.  While not necessary, it is desirable to give a heads up (OYE!) call 1/2 basic prior to calling a particular pattern.  This call helps to increase the odds that the rueda pattern will be successfully completed by all participants.                                                            

    MEMORY JOGGER - IF IT STARTS WITH A TAP - CALL IT GOING BACK